A system and method for implementing a plurality of games

A - Human Necessities – 63 – F

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A63F 13/12 (2006.01)

Patent

CA 2600931

The gaming machine (1) includes a output device (10) that outputs to a central controller (2) machine performance information such as the time since last play, total drop, total return to a player, return to a player over a period of tim technical aspect's of the machine and the like. The controller (2) includes an input device (12) for receiving machine performance messages (11) from the gaming machines (1). Controller processor (14) extracts and processes the performance information included in the messages (11). The processor (14) selects a desired game from a plurality games, based on the performance information, and a target machine to operate the game. Also defined is a controlle for checking the latest version of a resource located on a gaming machine and a system for communicating resource data to implement any one of a plurality of games.

L~invention concerne une machine de jeu (1) comportant un dispositif de sortie (10) qui fournit à un module de commande central (2) des informations relatives aux performances de la machine, notamment le temps écoulé depuis la dernière partie, les mises totales, les gains totaux d~un joueur, les gains d~un joueur au cours d~une période de temps et l~aspect technique de la machine. Le module de commande (2) comporte un dispositif d~entrée (12) pour recevoir des messages (11) concernant les performances de la machine transmis par la machine de jeu (1). Un processeur (14) du module de commande extrait et traite les informations relatives aux performances contenues dans les messages (11). Le processeur (14) sélectionne, en fonction des informations relatives aux performances, un jeu souhaité parmi une pluralité de jeux et une machine cible destinée à mettre en AEuvre le jeu. L~invention concerne également un module de commande pour vérifier la dernière version en date d~une ressource sur une machine de jeu et un système de communication de données de ressource pour mettre en AEuvre un jeu parmi une pluralité de jeux.

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