A - Human Necessities – 63 – F
Patent
A - Human Necessities
63
F
A63F 3/00 (2006.01) A63B 67/00 (2006.01)
Patent
CA 2745083
A tile-based board game, in the shape of an automobile racetrack. The different tiles in the game represent: the start and finish lines, a curve, the pits, a straight track, an oil patch and a check point. Some tiles have penalties: players landing on curves or the oil patch tiles, must draw a penalty card. Other tiles, like the check point, offer rewards. Before commencing the game, players choose a race-number, -one through six-. This race-number rewards prize-money to the players every time the throw of the die shows their particular number. That prize-money is used to buy race-resources: gasoline, tires and brakes. These race-resources help the players to advance faster and avoid penalties throughout the racetrack. Players begin at the start line tile and by using turns, they throw a single die to advance. First player to reach the finish line, wins.
Na
Truqui Juan Bautista
LandOfFree
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