A - Human Necessities – 63 – F
Patent
A - Human Necessities
63
F
A63F 3/00 (2006.01)
Patent
CA 2245264
In a board game designed for 6 or more players of two or more teams, the participants "act out" improvised scenes based on various categories of stimuli. Other team members try to guess the stimulus (word, phrase, character, etc.) for the improvisation within a given time limit. The result would be a loud, creative, and entertaining party game.
Robson Carolyn J.
Robson Keith A.
Robson Carolyn J.
Robson Keith A.
LandOfFree
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