A - Human Necessities – 63 – F
Patent
A - Human Necessities
63
F
272/57
A63F 5/00 (2006.01) A63F 3/00 (2006.01) A63F 9/00 (2006.01)
Patent
CA 1073491
ABSTRACT This game is played by two persons, namely a player and an opponent player. Each player has an equal number of playing pieces, and each player has alternate turns at manipulating a number of discrete identification elements bearing symbols, e.g. a pair of dice, and continuing his turn as long as the symbols can be used, either separately or in combination, to move his or his opponent's playing pieces on a playing board in correspondence to the symbols on the identification elements. The object of the game is to get all the playing pieces of the player or opponent player into certain positions on the playing board, and the multiple choice strategy entails a player moving his own playing pieces either towards the preestablished finish position or positions or moving his opponent player's pieces back from a final position or positions. The multiple choice strategy evolves from the novel steps and alternate choice involved in the game. Structure for the game as an article of manufacture is also disclosed. The present game is a synergistic combination of con- cepts which combine both the elements of chance and judgment, with the element of chance arising-from the random orientation, after manipulation, of the discrete identification means to register identifying symbols, e.g. the tossing or rolling of a pair of dice.
287865
Reiner Lawrence L.
Wexler Howard
LandOfFree
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