A - Human Necessities – 63 – F
Patent
A - Human Necessities
63
F
A63F 9/00 (2006.01) G07F 17/32 (2006.01)
Patent
CA 2151997
A dynamic payout system for a gaming machine permits the random selection of a payout for a particular game outcome from a predetermined range of payout amounts. The player is provided with a range of possible payouts that may be paid upon the occurrence of a particular game outcome. When the player initiates game play, an input-output interface generates an initiate signal. A game control microprocessor, in response to the initiate signal, randomly selects a game outcome that includes a metered winning game outcome. If a winning game outcome occurs, the microprocessor then randomly selects a payout amount from a predetermined range of payout amounts stored in memory, which includes metered payout amounts. A meter display displays the metered payout amount. A payout device such as a coin hopper dispenses the metered payout amount. The system provides additional features including a meter display that incrementally displays the metered payout amount and a coin hopper that incrementally dispenses the metered payout amount synchronously with the incremental display of the metered payout amount.
Bally Gaming International Inc.
Riches Mckenzie & Herbert Llp
LandOfFree
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