Gaze detection in a see-through, near-eye, mixed reality...

G - Physics – 02 – B

Patent

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G02B 27/01 (2006.01) A61B 3/10 (2006.01) A61B 3/107 (2006.01) A61B 3/11 (2006.01) A61B 3/113 (2006.01) G06F 19/00 (2011.01)

Patent

CA 2750287

The technology provides various embodiments for gaze determination within a see-through, near-eye, mixed reality display device. In some embodiments, the boundaries of a gaze detection coordinate system can be determined from a spatial relationship between a user eye and gaze detection elements such as illuminators and at least one light sensor positioned on a support structure such as an eyeglasses frame. The gaze detection coordinate system allows for determination of a gaze vector from each eye based on data representing glints on the user eye, or a combination of image and glint data. A point of gaze may be determined in a three-dimensional user field of view including real and virtual objects. The spatial relationship between the gaze detection elements and the eye may bechecked and may trigger a re-calibration of training data sets if the boundaries of the gaze detection coordinate system have changed.

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