Generating animation data using multiple interpolation...

G - Physics – 06 – T

Patent

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G06T 15/70 (2006.01) G06T 17/00 (2006.01)

Patent

CA 2394443

16 Animation data is produced in a data processing system that has storage, a processor, a visual display (102) and a manual input device (103). A simulated three-dimensional world-space is displayed to a user and an animatable actor is displayed in the world-space. First input data is received from a user specifying a desired location and orientation of the actor to which the actor is to animate towards from a starting location. The processor is instructed to generate first animation data using a first processing technique possibly using a forward kinematic solver. The processor is instructed to generate second animation data using a second processing technique, in response to the same input data, possibly using an inverse kinematic solver. Second input data defines a blend parameter for blending between the first animation data and the second animation data. Output animation data is produced by interpolating between the first animation data and the second animation data to extents controlled by the blending parameter.

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