A - Human Necessities – 63 – F
Patent
A - Human Necessities
63
F
354/43
A63F 13/02 (2006.01)
Patent
CA 2012385
A novel hand held electronic LCD video game simulating an air battle at sea. Approach of enemy aircraft and aircraft carriers is simulated by sequential display of multiple images. The player manipulates missile sights between nine positions to aim and then fire missiles to destroy the approaching enemy aircraft and carriers. In addition, enemy missile attack is simulated by sequential display of missile images and the player must aim his sights and destroy the missiles before they destroy his aircraft. Five stages of play are provided with increasing speed of play for each subsequent stage. An energy gauge which decreases for each missed enemy aircraft or aircraft carrier limits the number of misses permitted to the player.
Kitaue Kazumi
Konami Co. Ltd.
Shapiro Cohen
LandOfFree
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