A - Human Necessities – 63 – F
Patent
A - Human Necessities
63
F
A63F 13/10 (2006.01) G06F 3/14 (2006.01) G06F 19/00 (2006.01)
Patent
CA 2261911
A high-score display system for a video game includes a memory and a display coupled to a game controller of a video game. The game controller causes the display to show active game play sequences responsive to player inputs and simulated game play during an attract mode. Information as associated with prior plays of the video game, including high score player identifiers, are stored in the memory. The controller causes selected ones of the high score player identifiers to be displayed in a plurality of available display areas of the video game including static display areas, movable display areas and conditional display areas.
Dickinson Vince
Newcomer John R.
Blake Cassels & Graydon Llp
Midway Games Inc.
LandOfFree
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