Interactive motion activated video game

A - Human Necessities – 63 – F

Patent

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Details

A63F 13/00 (2006.01) A63F 13/02 (2006.01)

Patent

CA 2485395

An interactive electronic game adapted to be used in conjunction with a television or video monitor comprises: at least two control units to be held by or attached to the hands of a user; an interactive electronic game adapted to be used in conjunction with a television or video monitor comprising: at least two control units to be held by or attached to the hands of a user; a base unit adapted to receive wireless signals from the control units, to send signals to a body unit, and to generate video action on the television screen or monitor in response to actions of the user; the body unit being adapted to be worn on the body of the user and to receive signals from the control unit corresponding to actions occurring in a program displayed on the television screen or monitor; each said control unit comprising: a motion sensor adapted to sense motion of the control unit and to generate a sensor signal; a transmitter adapted to transmit said sensor signal to the base unit; the base unit comprising: a pre-recorded computer program adapted to be transmitted to the television screen or monitor comprising an action sequence with which the user may interact; receivers to receive wireless signals from each of said control units; computer software embedded in a computing device adapted: to recognize a first coded signal to be from a first one of said control units; using clock means, to determine whether to accept a second signal from said first control unit or a differently coded signal from a second of said control units; and to generate a signal to be transmitted to the body unit to simulate an action from the program being displayed on the television screen or monitor.

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