Multi-rate real-time players

G - Physics – 09 – G

Patent

Rate now

  [ 0.00 ] – not rated yet Voters 0   Comments 0

Details

G09G 5/377 (2006.01) G06T 13/80 (2011.01) G11B 27/034 (2006.01) G11B 27/34 (2006.01) H04N 5/222 (2006.01) H04N 5/262 (2006.01)

Patent

CA 2365561

A method of optimising the scheduling of the drawing of graphical elements of a multi-player display (102) in an image processing environment. Each player (801 to 804) is capable of operating asynchronously and deriving its source from a different video, film or other image format. Draw commands from each player are combined into short sequences known as graphics requests (1002 to 1004). A scheduler (821) selects the next graphics request for rendering by a graphics thread (831) based on the requirement to minimise state changes within the graphics card (208) while meeting the due time requirement of the graphics request, that is dependent upon the frame rate.

LandOfFree

Say what you really think

Search LandOfFree.com for Canadian inventors and patents. Rate them and share your experience with other people.

Rating

Multi-rate real-time players does not yet have a rating. At this time, there are no reviews or comments for this patent.

If you have personal experience with Multi-rate real-time players, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Multi-rate real-time players will most certainly appreciate the feedback.

Rate now

     

Profile ID: LFCA-PAI-O-1808777

  Search
All data on this website is collected from public sources. Our data reflects the most accurate information available at the time of publication.