A - Human Necessities – 63 – F
Patent
A - Human Necessities
63
F
A63F 13/00 (2006.01) G07F 17/32 (2006.01)
Patent
CA 2604416
A video game system includes a game that requires the multiple input of a single input device to provide a series of timed input signals relative to a start signal. The relative time of the input signal determines the result of a heat and the combined results of a series of heats provide game score. The game has a fast learning curve in combination with a player skill level that is not necessarily controlling. The game is based on timed player input that are sensitive about the optimal values to include a random or luck factor about the optimal values. In a preferred embodiment the game is a race theme game and requires the player to input shift signals.
Guterres Peter
Itskov Boris
Dennison Associates
Jvl Corporation
LandOfFree
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