Networked game challenge system

A - Human Necessities – 63 – F

Patent

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Details

A63F 13/12 (2006.01) A63F 1/00 (2006.01)

Patent

CA 2581520

The networked game system uses a local area network to allow multi-player competition between terminals in real time. The game software of each terminal allows that terminal to act as the communication server if that terminal initiates an invitation to play in a networked mode. In a preferred aspect the game software allows an initiating player to send an open invitation or a restricted invitation that requires a PIN to respond. In a different aspect each terminal includes a player activated Do Not Disturb feature if the player does not want to receive invitations.

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