Pinball equipment for playing through remove operation

A - Human Necessities – 63 – F

Patent

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Details

A63F 7/02 (2006.01) G06F 19/00 (2006.01) G07F 17/32 (2006.01) A63F 3/08 (2006.01) A63F 9/24 (2006.01)

Patent

CA 2189842

A pachinko remote gaming system that enables a player at a distant location to play pachinko without going to a pachinko hall. The gaming system includes a gaming control system connected to the pachinko machines and the shooting devices. The control system includes a control section for controlling the operation of the pachinko machines, a first transmission section for transmitting a signal to a communication network, and a first reception section for receiving a signal transmitted over the communication network. The remote gaming terminals each include a second transmission for transmitting a signal to a communication network, a second reception section for receiving a signal transmitted over the communication network, a display section for displaying the signal, an operation section for accepting an external command, and a signal generation section for generating a signal based on the command accepted through the operation section. The gaming system enables the player to play the pachinko machine at home (like a video game) and the pachinko hall is free from location limitations and interior fund requirements.

Equipement pour flipper grâce auquel un joueur situé à distance peut jouer au flipper sur une machine. Un dispositif d'affichage prévu sur un terminal de flipper à distance 6 indique une image d'un flipper 2 qui est captée par une caméra vidéo 3 et transmise par un réseau de communications public 5 par un dispositif de commande du flipper 4. Ainsi, lorsqu'un joueur actionne un dispositif de manoeuvre présent sur le terminal de flipper à distance 6, les données de l'opération sont transmises par le réseau de communications public 5 au dispositif de commande du flipper 4, ce qui provoque le tir des billes du flipper 2 selon les données de l'opération reçues par le dispositif de commande du flipper 4 en vue de commencer le jeu. L'état du jeu sur le flipper 2 peut être visualisé à tout moment sur le dispositif d'affichage présent sur le terminal de flipper à distance 6.

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