Programmable movement of an orientation of a game character...

A - Human Necessities – 63 – F

Patent

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A63F 13/00 (2006.01) G06F 17/00 (2006.01)

Patent

CA 2693824

A control system comprises a control device comprising a programmable macro button, a memory containing view change settings, a driver program and a microprocessor. The driver program includes a view change output that is produced in response to actuation of the macro button and is based on the view change settings. The microprocessor is configured to move the orientation of the character view of the game environment from a beginning orientation to an ending orientation in response to the view change output. Also disclosed is a method of using a control system to move an orientation of a character view of a game environment in a video game.

L'invention porte sur un système de commande qui comprend un dispositif de commande comprenant un bouton macro programmable, une mémoire contenant des paramètres de changement de vue, un programme de pilote et un microprocesseur. Le programme pilote comprend une sortie de changement de vue qui est produite en réponse à l'actionnement du macro bouton et est basée sur les paramètres de changement de vue. Le microprocesseur est configuré pour déplacer l'orientation de la vue de personnage de l'environnement de jeu d'une orientation de début à une orientation de fin, en réponse à la sortie de changement de vue. L'invention concerne également un procédé d'utilisation d'un système de commande pour déplacer une orientation d'une vue de personnage d'un environnement de jeu dans un jeu vidéo.

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