Self-learning gaming machine

A - Human Necessities – 63 – F

Patent

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Details

A63F 13/10 (2006.01) A63F 3/00 (2006.01) G07F 17/32 (2006.01)

Patent

CA 2394889

A self-learning gaming machine comprises a game of chance executed by a processor in response to a wager. The game includes a plurality of symbol- bearing indicia and an adjustable parameter. The adjustable parameter is adjusted by the processor for future plays of the game based on a player's selections affecting outcomes of at least one previous plays. During the previous play, the player's selection is made after the plurality of symbol-bearing indicia are displayed.

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Profile ID: LFCA-PAI-O-1862015

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