G - Physics – 06 – T
Patent
G - Physics
06
T
G06T 17/00 (2006.01) A63F 13/00 (2006.01) G06T 15/70 (2006.01)
Patent
CA 2615406
This invention consists of a whole process to massively bring a digitized 3D human face in the form of an avatar along with 3D objects into an immersive environment for video games and movies. It covers a concept to bring video gamers and spectators to a real time live performance in video games or movies that are produced by using both traditional filming techniques and computer animation.
Delisle Sonya
Langlois Daniel
Song Li
Delisle Sonya
Inspeck Inc.
Langlois Daniel
Robic
Song Li
LandOfFree
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