System and method for surface rendering of internal...

G - Physics – 06 – K

Patent

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G06K 9/46 (2006.01) G06T 17/20 (2006.01)

Patent

CA 2160549

A system and method for surface rendering and for the display and analysis of arbitrary structures within the interior of a solid body is presented. The method uses as a starting point a voxel element (200) which is known to be crossed by a surface of interest (220). The surface is rendered in a topologically consistent way by connecting encountered surface hits (230) at each voxel face. A pair of voxel face hits, surrounding a vertex value excceeding the surface value are used to form a triangle, spun around a third articulating point in the interior of the voxel (240). Voxel faces sharing the surface hits are sequentially examined, and a set of approximation triangles is formed, to build a triangularization grid (250). The rendered surfaces are interactively displayed (280) and analyzed for global structure properties.

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