A - Human Necessities – 63 – F
Patent
A - Human Necessities
63
F
A63F 13/10 (2006.01) G07F 17/32 (2006.01)
Patent
CA 2511784
A simplified video game includes a series of timed events where each event is capable of a positive or negative result based on the timing of player input signal. A positive result requires a time period greater than a negative result. The following event automatically is initiated after completion of the preceding event until a certain cumulative time period is reached.
Guterres Peter A.
Itskov Boris
Dennison Associates
Jvl Corporation
LandOfFree
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