Video game apparatus and information storage medium for...

A - Human Necessities – 63 – F

Patent

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A63F 13/10 (2006.01) A63F 9/24 (2006.01)

Patent

CA 2289952

A video game apparatus includes a CPU that detects a program control code included in a land object in the vicinity of a player object, and then, the CPU determines a kind of the land object. If the land object is "hole", the CPU executes a "hole operation" subroutine. Similarly, if the land object is "wall", "door" or "ladder", the CPU performs "wall operation", "door operation" or "ladder" subroutine.

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