A - Human Necessities – 61 – F
Patent
A - Human Necessities
61
F
A61F 13/00 (2006.01) A63F 9/24 (2006.01) A63F 13/10 (2006.01) G06F 19/00 (2006.01)
Patent
CA 2235660
A video game system including a video game machine and a controller connected thereto, wherein the game machine is further connected with a display device. A video-game memory medium, detachably attached to the game machine, generates image data for displaying a player object, a plurality of courses, and objects other than the player object. A player chooses a course of play by operating the controller. A score-giving condition is detected according to a relation of the player object to another object. Depending on the detection, a first score is counted for the course. When the player object comes under a condition satisfying a course clear, the first score is memorized in a score-register area of a RAM. If the user chooses to play a same course, an initial value is written to the score-register area.
Imamura Takaya
Kihara Tsuyoshi
Miyamoto Shigeru
Morita Kazuaki
Shimizu Takao
Nintendo Co. Ltd.
Smart & Biggar
LandOfFree
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