Video game with control of rate of movement of game objects

G - Physics – 09 – G

Patent

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354/43

G09G 5/42 (2006.01) A63F 13/06 (2006.01) A63F 13/10 (2006.01) G06F 3/033 (2006.01)

Patent

CA 1209700

ABSTRACT A video game including a player operated means for controlling the velocity and direction of movement of a game object. The game player may generate a pulse train having a pulse repetition rate proportional to the desired velocity of the game object. A numerical value of the pulse rate as a function of a clock signal is established, and the numerical value is utilized to change the address of the game object in a video memory so that in successive frames of a video display the game object moves across the display screen.

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