G - Physics – 06 – F
Patent
G - Physics
06
F
G06F 3/14 (2006.01) G06F 9/44 (2006.01) G06F 17/00 (2006.01) G06T 11/00 (2006.01)
Patent
CA 2428814
A method and system implemented in an application programming interface (API) and an object model allows program code developers to interface in a consistent manner with a scene graph data structure to output graphics. Via the interfaces, program code writes drawing primitives such as geometry data, image data, animation data and other data to visuals that represent a drawing surface, including validation visual objects, drawing visual objects and surface visual-objects. The code can also specify transform, clipping and opacity properties on visuals, and add child visuals to other visuals to build up a hierarchical scene graph. A visual manager traverses the scene graph to provide rich graphics data to lower-level graphics components.
Beda Joseph S.
Curtis Don
Gallo Kevin T.
Schneider Gerhard A.
Smith Adam M.
Microsoft Corporation
Smart & Biggar
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