Game for a gaming device where a player competes with a...

A - Human Necessities – 63 – F

Patent

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Details

A63F 9/00 (2006.01) A63F 13/10 (2006.01) G07F 17/32 (2006.01) G06F 19/00 (2006.01)

Patent

CA 2441333

In one embodiment of the invention, a game involves the player playing against a gaming machine's computer such that a victory by the player in the game grants an award to the player. In one particular game, the player and computer compete to build a structure created from objects. The player and computer alternate turns. The player chooses from a number of icons, each representing a hidden object, with the hope of choosing the tallest object, and the computer randomly selects an object. The player attempts to build a structure above a winning height before the computer's structure reaches the winning height. Along the way, the player is given various options, such as the option to change positions with the computer, the option to buy an object, or other types of options. In another embodiment, instead of the player playing against the computer, if the gaming machine is connected to a network with other gaming machines, multiple players may play against each other, and the player with the best result wins a special award.

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