Game machine and storage medium therefor

A - Human Necessities – 63 – F

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A63F 13/00 (2006.01)

Patent

CA 2314754

A game machine GBP of a type that a player object is moved on a map to encounter with a character R includes a program storage 11 storing a game program, a clock 14 at least clocking a time, an operation device 22 for operating the player object, and an image processor 23, 26 for varying a display image based on the operation of the operation device 22. The game program storage 11 stores a program for varying an appearance condition of the character PN appearing on the game map based on time information H of the clock 14.

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