A - Human Necessities – 63 – F
Patent
A - Human Necessities
63
F
A63F 13/00 (2006.01)
Patent
CA 2314754
A game machine GBP of a type that a player object is moved on a map to encounter with a character R includes a program storage 11 storing a game program, a clock 14 at least clocking a time, an operation device 22 for operating the player object, and an image processor 23, 26 for varying a display image based on the operation of the operation device 22. The game program storage 11 stores a program for varying an appearance condition of the character PN appearing on the game map based on time information H of the clock 14.
Ishihara Tsunekazu
Tajiri Satoshi
Creatures Inc.
Game Freak Inc.
Gowling Lafleur Henderson Llp
Nintendo Co. Ltd.
LandOfFree
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