Structure for games of combinatorial skill

A - Human Necessities – 63 – F

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272/40

A63F 9/08 (2006.01)

Patent

CA 2013857

"STRUCTURE FOR GAMES OF COMBINATORIAL SKILL" Abstract The structure of the game (1) substantially comprises a base (2) provided with a pair of circular sliding tracks (11, 12) which cross in two points. The circular sliding tracks (11, 12) are occupied by two sets of sliding pieces (6, 6A) which, according to as the player acts on two selector wheels (3, 4), change their sliding tracks at said crossing points. Each sliding piece (6, 6A) is provided with distinctive marks, which make it possible an ordered sequence of said sliding pieces to be defined. The skill of the player is expressed by the same player being capable, by starting from a disordered arrangement of the sliding piece (6, 6A) along the circular sliding tracks (11, 12) of returning said sliding pieces back to a pre-established ordered arrangement.

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