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Method for determining an impact point of a fired projectile...

F - Mech Eng,Light,Heat,Weapons – 41 – J
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Method for determining the line-of-sight rates of turn with...

F - Mech Eng,Light,Heat,Weapons – 41 – G
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Method for engaging at least one aerial target by means of a...

F - Mech Eng,Light,Heat,Weapons – 41 – G
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Method for ensuring safety during firing with live ammunition

F - Mech Eng,Light,Heat,Weapons – 41 – G
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Method for finishing a locking surface of a semi-automatic...

F - Mech Eng,Light,Heat,Weapons – 41 – A
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Method for increasing the hit probability of multi-barrel...

F - Mech Eng,Light,Heat,Weapons – 41 – F
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Method for manufacturing injection molded duty gear containers

F - Mech Eng,Light,Heat,Weapons – 41 – C
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Method for measurement of the muzzle velocity of a...

F - Mech Eng,Light,Heat,Weapons – 41 – A
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Method for operating a fire-control system

F - Mech Eng,Light,Heat,Weapons – 41 – G
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Method for optimization of firing initiation of a weapon or...

F - Mech Eng,Light,Heat,Weapons – 41 – G
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Method for programming the shattering of projectiles and...

F - Mech Eng,Light,Heat,Weapons – 41 – G
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Method for protecting an aircraft against a threat that...

F - Mech Eng,Light,Heat,Weapons – 41 – J
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Method for protecting objects, especially ships, that emit a...

F - Mech Eng,Light,Heat,Weapons – 41 – H
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Method for reading and writing data wirelessly from...

F - Mech Eng,Light,Heat,Weapons – 41 – A
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Method for removing explosive devices from an area of land

F - Mech Eng,Light,Heat,Weapons – 41 – H
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Method for setting an automatic weapon for combating vehicles

F - Mech Eng,Light,Heat,Weapons – 41 – G
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Method for simulating a battlefield

F - Mech Eng,Light,Heat,Weapons – 41 – G
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Method for simulating temporal aspects of area weapons

F - Mech Eng,Light,Heat,Weapons – 41 – A
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Method for simulating the danger posed by hand grenades or...

F - Mech Eng,Light,Heat,Weapons – 41 – G
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Method for target combatting by means of passive projectiles...

F - Mech Eng,Light,Heat,Weapons – 41 – G
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